Check out my latest game Anodyne 2!
Composer, independent game developer, writer and teacher.
Ideas I like or would like to explore:
The visual style of games I am interested in creating focus more on lo-fi spaces, and ways of creating thematically relevant spaces and images in ways accessible to smaller teams.
My longer projects, about other topics, are Anodyne (2013) and Even the Ocean (2016), collaborated on with Marina Kittaka.
I write now and then and a list of my writing is available on my website.